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They are all computerized, and have added buttons to push.  The handles are still there on many of them.  The idea is still simple: Get three (sometimes four) cherries (clowns, sevens, dinosaurs, whatever) in a row, and you win something.  Each machine has its own combination; some will pay you something with just one symbol showing; on most the more combinations there are, the more opportunities for loot. Some will even pay if you get three blanks. Study each machine to learn what it does.


The payback goes up considerably if you bet the limit (from two to as many as 45 coins).

Progressive slots are groups of machines where the jackpot gets bigger every few moments (just as

lottery jackpots build up).


Baccarat is played with eight decks of cards.  The cards are shuffled by the croupier and then placed in a box that is called the "shoe."


Players may wager on "bank' or "player" at any time. Two cards are dealt from the shoe and given to the player who has the largest wager against the bank, and two cards are dealt to the croupier acting as banker. If the rule calls for a third card (see rules, below), the player or banker, or both, must take the third card. In the event of a tie, the hand is dealt over.


The object of the game is to come as close as possible to the number 9. To score the hands, the cards of each hand are totaled and the last digit is used. All cards have face value. For example: 10 plus 5 equals 15 (score is 5); 10 plus 4 plus 9 equals 23 (score is 3); 4 plus 3 plus 3 equals 10 (score is 0); and 4 plus 3 plus 2 equals 9 (score is 9). The closest hand to 9 wins.


Each player has a chance to deal the cards. The shoe passes to the player on the right each time the bank loses. If the player wishes, he or she may pass the shoe at any time.

Baccarat Rules

Player's Hand

0-1-2-3-4-5 Must draw a third card
6-7    Must Stand.
8-9    Natural. Banker cannot draw.


Banker's Hand



When giving player

3rd card of:


When giving player

3rd card of:

3 1 - 2 - 3 - 4 - 5 - 6 - 7 - 9 - 10 8  
4 2 - 3 - 4 - 5 - 6 - 7 1 - 8 - 9 - 10
5 4-5-6-7 1-2-3-8-9-10
6 6-7 1-2-3-4-5-8-9-10
Must Stand
8-9  Natural. Player cannot draw

If the player takes no third card, the banker must stand on 6.  No one draws against a natural 8 or 9.

Note.- When you bet on the bank and the bank wins, you are charged a 5% commission. This must be

paid at the start of a new game or when you leave the table.



Wheel of Fortune” combines with Keno in a game affectionately referred to as Big Six. In the game, a wheel festooned with US currency and eye-catching icons is spun by a dealer. Players who correctly select where the wheel will stop win.


Players make these wagers by placing their chips in the corresponding boxes - marked with the same currency and symbols that are on the wheel as they are on the table. The odds for each payoff correspond to the chance that it will turn up on the wheel.


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The dealer starts the game by dealing each player two cards. In some casinos they are dealt to the player face up and in others face down, but the dealer always gets one card up and one card down.   Everybody plays against the dealer. The object is to get a total that is higher than that of the dealer without exceeding 21.  All face cards count as 10; all other number cards except Aces count as their number value. An Ace may be counted as 1 or I 1, whichever you choose it to be.



Starting at his or her left, the dealer gives additional cards to the players who wish to draw (to be "Hit") or none to a player who wishes to "Stand" or "Hold." If your count is nearer to 21 than the dealer's, you win. If it's under the dealer's, you lose. Ties are a "Push" and nobody wins. After all the players are satisfied with their counts, the dealer exposes his or her facedown card.  If his or her two cards total 16 or less, the dealer must "Hit" (draw an additional card) until reaching 17 or over.   If the dealer's total goes over 21, he or she must pay all the players whose hands have not gone "Bust."  It is important to note here that the blackjack dealer has no choice as to whether he or she should stay or draw.  A dealer's decisions are predetermined and known to all the players at the table.


HOW TO PLAY Here are Eight "Rules for Blackjack."


1.  Place the amount of chips that you want to bet on the betting space on your table.


2. Look at the first two cards the dealer starts you with. If your hand adds up to the total you prefer, place your cards underyour bet money, indicating that you don't wish any additional cards.  If you elect to draw an additional card, you tell the dealer to "Hit" you by making a sweeping motion with your cards, or point to your open hand.


3. If your count goes over 21, you go "Bust" and lose, even if the dealer also goes "Bust" afterward.   Unless hands are dealt face up, you then turn your handfaceup on the table.


4. If you make 21 in your first two cards, you've got a blackjack. You exposeyour winning hand immediately, and you collect 1 1/2 times your bet, unless the dealer has blackjack, too, in which case it's a push and nobody wins.


5. If you find a "pair" in your first two cards (say, two 8's or two Aces) you may "split" the pair into two hands and treat each card as the first card dealt in two separate hands. Turn the pair face up on the table, place the original bet on one of these cards, then place an equal amount on the other card. Split aces are limited to a one-card draw on each.


6. You may double your original bet and make a one-card draw after receiving your initial two cards. Turn your hand face up and you will receive one more card face down.


7. Anytime the dealer deals himself or herself an ace for the "up" card, you may insure your hand against the possibility that the hole card is a 10 or face card, which would give him or her an automatic blackjack. To insure, you place an amount up to one half of your bet on the "insurance" line. If the dealer does have a blackjack, you do not lose, even though he or she has your hand beat, and you keep your bet and your insurance money.  If the dealer does not have a blackjack, he or she takes your insurance money and play continues in the normal fashion.


8. The dealer must stand on 17 or more and must hit a hand of 16 or less.


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The craps table is divided into marked areas (Pass, Come, Field, Big 6, Big 8, and so on), and this is where you place your chips to bet.


PASS LINE A "Pass Line" bet pays even money. If the first roll of the dice adds up to 7 or I 1, you win your bet; if the first roll adds up to 2, 3, or 12, you lose your bet.  If any other number comes up, it's your "point." If you roll your point again, you win, but if a 7 comes up again before your point is rolled, you lose.


DON'T PASS LINE Betting on the "Don't Pass" is the opposite of betting on the Pass Line. This time, you lose if a 7 or an Eleven is thrown on the first roll, and you win if a 2 or a 3 is thrown on the first roll.


If the first roll is 12, however, it's a push (standoff), and nobody wins. If none of these numbers are thrown and you have a point instead, in order to win, a 7 will have to be thrown before the point comes up again. A "Don't Pass" bet also pays even money.

COME Betting on "Come" is the same as betting on the Pass Line, but you must bet after the first roll or on any following roll.  Again, you'll win on 7 or I 1 and lose on 2, 3, or 12.  Any other number is your point, and you win if your point comes up again before a 7.

DON'T COME This is the opposite of a "Come" bet. Again, you wait until after the first roll to bet.  A 7 or an Eleven means you lose; a 2 or a 3 means you win; 12 is a push, and nobody wins. You win if  7 comes up before the point. (The point, you will recall, was the first number rolled if it was none of the above.)


FIELD This is a bet for one roll only. The "Field" consists of seven numbers: 2, 3, 4, 9, 10, 11, and 12.  If any of these numbers is thrown on the next roll, you win even money, except on 2 and 12, which pay to 2 to 1 (at some casinos 3 to 1).


BIG 6 AND 8.   A "Big 6 and 8" bet pays even money. You win if either a 6 or an 8 is rolled before a 7.

ANY 7.   An "Any 7" bet pays the winner five for one.  If a 7 is thrown on the first roll after you bet, you win.


"HARD WAY" BETS In the middle of a craps table are pictures of several possible dice combinations together with the odds the casino will pay you if you bet and win on any of those combinations being thrown.  For example, if 8 is thrown by having a 4 appear on each die, and you bet on it, the bank will pay 10 for 1; if 4 is thrown by having a 2 appear on each die, and you bet on it, the bank will pay 8 for 1; if 3 is thrown, the bank pays 15 for 1. You win at the odds quoted if the exact combination of numbers you bet on comes up. But you lose either if a 7 is rolled or if the number you bet on was rolled any way other than the 'Hard Way' shown on the table. In-the-know gamblers tend to avoid "Hard Way' bets as an easy way to lose their money. And note that the odds quoted are not 3 to 1, 4 to 1, or 8 to 1; here the key word is for that is: 3 for 1 or 8 for 1.


ANY CRAPS Here you are lucky if the dice "crap out"- if they show 2, 3, or 12 on the first roll after you bet.  If this happens, the bank pays for 8 for 1. Any other number is a loser.

PLACE BETS You can make a "Place Bet" on any of the following numbers: 4, 5, 6, 8, 9, and 10. You are betting that the number you choose will be thrown before a 7 is thrown. If you win, the payoff is as follows: 4 or 10 pays at the rate of 9 to 5; 5 or 9 pays at the rate of 7 to 5; 6 or 8 pays at the rate of 7 to 6. "Place Bets" can be removed at any time before a roll.


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To play, you must first obtain a keno form, available at the counter in the keno lounge.

Looking at your keno ticket and the keno board, you will see that it is divided horizontally into two rectangles. The upper half contains the numbers 1 through 40, the lower half contains the numbers 41 through 80.  A one-number mark is known as a one-spot, a two-number selection is a two-spot and so on. After you have selected the number of spots you wish to play, write the price of the ticket in the right-hand corner where indicated. The more you bet, the more you can win if your numbers come up. Before the game starts, you have to give the completed form to a keno runner or hand it in at the keno lounge desk, and pay for your bet. You'll get back a duplicate form with the number of the game you are playing. Then the game begins. As numbers appear on the keno board, compare them to the numbers you have marked on your ticket.  After 20 numbers have appeared on the board, if you have won, turn in your ticket immediately for a payoff before the next game begins. Otherwise, you will forfeit your winnings.


On a straight ticket that is marked with one or two spots, all of your numbers must appear on the board for you to win anything.  If you mark from 3 to 7 spots, 3 numbers must appear on the board for you to win anything.  Similarly, if you mark 8 to 12 spots, usually at least 5 numbers must come up for you to win the minimum amount.  And if you mark 13 to 15 spots, usually at least 6 numbers must come up for a winning ticket.  The more numbers on the board matching the numbers on your ticket, the more you win. If you want to keep playing the same numbers over and over, you can replay a ticket by handing in your duplicate to the keno runner; you don't have to keep rewriting it.


In addition to the straight bets described above, you can split your ticket, betting various amounts on two or more groups of numbers. To do so, circle the groups. The amount you bet is then divided by the number of groups. You could, if you so desired, play as many as 40 two-spots on a single ticket. Another possibility is to play three groups of four numbers each as eight spots (any two of the three groups of four numbers can be considered an eight spot).



There are lots of variations on the basic game, but the most popular is "Hold 'Em."  Five cards are dealt face up in the center of the table and two are dealt to each player.  The player uses the best five of seven, and the best hand wins. The house dealer takes care of the shuffling and the dealing and moves a marker around the table to alternate the start of the deal. The house rakes 1% to 10% depending on the casino, from each pot. Most casinos include the usual seven-card stud and a few have hi-lo split.


American Roulette is probably the most famous of all the world's casino games. This fast, exciting game first gained popularity on the early, colorful riverboats of the Mississippi, 100 years before James Bond placed his first chips on the table in the movie 'Casino Royal'.  The wheel spins, and the ball bounces around, finally dropping into one of the slots, numbered 1 to 36, plus 0 and 00. You can bet on a single number, a combination of numbers, or red or black, odd or even.

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Las Vegas Tourism



Roulette involves a spinning wheel that is divided into 38 sections (37 sections when played overseas). These sections are then assigned numbers (1 to 36) and colors (Red and Black). There are two Green sections, for the numbers “0” and “00.” Bets are selected in anticipation of where the ball may land on the spinning Roulette wheel, with possible wagers placed on the number, color (Red or Black), and number type (Odd or Even).


Adjacent to this wheel is a specially designed table. This table is divided into segments that correspond with the numerical divisions on the Roulette wheel, as well as segments that represent the additional bets (Red, Black, Odd, or Even) available. It is on this table where you will place your wager.

Bets are made against the house, so there are almost no restrictions placed on the number of players in a single game. Wagers are accepted until the dealer announces “No more bets” – typically when the ball begins to significantly slow. When the wheel has completely stopped, with the ball at rest, the winning number is announced. After all successful wagers have been paid out, new bets are accepted as the next game begins.


There is no limit to the number of wagers you may play during any spin of the Roulette wheel. You are only restricted by your table’s monetary limit.


In addition to the traditional domestic version of Roulette, our casino offers European Style Roulette with a single “0” (and no “00”). Most European Roulette tables feature a significantly higher monetary table limit.

Explanation Of The Bets


“Outside Bets”

Even or odd.
1 to 1 Odds.
You’re essentially wagering as to whether the ball will rest on an even or odd number.

1-18 (“Low Bet”) or 19-36 (“High Bet”).

1 to 1 Odds.
You’re betting as to whether the ball will land on a low number (1-18) or high number (19-36).

Red or black.

1 to 1 Odds.
The bet: will the ball land on a number in red or a number in black?

Any dozen (aka “On The Down).

2 to 1 Odds.
In this wager, you are speculating as to what range of numbers the ball will finally land, either 1-12, 13-24, or 25-36.

Column bet.

2 to 1 Odds.
Will the ball come to a stop on a number within the column you’ve selected?

“Inside Bets”

Straight up

35 to 1 Odds.
Feeling lucky? Correctly guess the number on which the ball will stop and your reward will be a handsome one.

Two numbers

17 to 1 Odds.
Select two numbers from the wheel, should the ball rest on either of those numbers, you are a winner.

Three numbers

11 to 1 Odds.
Select three numbers from the wheel, should the ball rest on either of those numbers, you are a winner.

Four numbers

8 to 1 Odds.
Select four numbers from the wheel, should the ball rest on either of those numbers, you are a winner.


Five numbers
6 to 1 Odds
Select five numbers from the wheel, should the ball rest on either of those numbers, you are a winner.


Six numbers
5 to 1 Odds.
Select six numbers from the wheel, should the ball rest on either of those numbers, you are a winner.


PLEASE NOTE:  The casino game information (above) is provided to give the reader a basic understanding of how the various casino games are played and is not intended to be used as a guide to actual casino games.


The above information is not intended to guarantee casino games results or better a gamblers odds of winning.  It is provided for informational purposes only. 



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